Triangles: 12.8k
Vertices: 7.8k
More model informationThe model is still a work in progress overall. Chest has been finished and textured, I am still working on the helmet arms and legs.
Chest is 3078 Polygons using a 2048x2048 sector of a 4096x4096 texture atlas Modeled in Blender, Textured in Substance Painter and Photoshop.
Let me know what you guys think! Any feedback or criticisms are also welcome.
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