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More model information3D model of a fantasy weapon I have modelled for my Summative Assessment during the first year of my degree in University back in May 2022. I have used Maya for modelling, then textured with Substance 3D Painter, with the final renders being done in in Unreal Engine 4.26.2, which can be seen on my ArtStation.
The name ‘Ħovgarsh’ (Pronounced [ħou̯garʃ]) comes from a conlang (constructed language) I’ve made, and means ‘Barbed Sword’.
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