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Palladium Boot, 3D scanned with a turntable, lots of polarized lights, and a single A7R (404 photos). Made an animated material breakdown on my Instagram: https://www.instagram.com/p/Bv2A5TSnO3_
Cleanup and retopology to quads in ZBrush. PBR workflow in Photoshop to create specularity, roughness, and metal maps.
High polygon (~920K poly) version of model and textures is included.
Full textures are 8K x 8K and low poly textures are at 2K x 2K.