Triangles: 153k
Vertices: 77.8k
More model informationA game ready Character, Made for my character Creation course at DAE.
We had all the freedom with the only restriction that it had to be a humanoid and not stylized. With that in mind I sketched my own concept , knowing that it was gonna take a lot of time. But the journey was a lot of fun and i learned a lot.
Overall im happy with the result, though im still not happy with the facial features. And if i had more time i wouldnt have rushed some of the texturing. I might also make some accessories for her in the future.
Enjoy!
Software used; Modeling: Blender Sculpting: Zbrush Texturing: Substance Painter Posing: Character Creation 4
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