Triangles: 73.6k
Vertices: 51.5k
More model informationVersion 1.0 of my Taxi 3D model, created with Blender, Maya, Substance painter and photoshop
high poly model : 330 +k verts low poly with normal map: 48k verts 4 UV shells with 2k PBR maps
more info on Artstation here.
Targets on Next version: 1. Further reduce poly counts on wheels and main body 2. Improve texture on glass and car lights 3. Include more component like mud flaps, rear view mirror, car boots, engine and chassis bottom
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