Triangles: 3.2k
Vertices: 1.9k
More model informationI modelled the Valorant spike based on an early concept design I found. I decided to try and make it slightly more realistic and used a PBR workflow to make this asset. This was my first attempt at animating something in years, so i kept it basic.
I couldnt figure out how to swap out the textures to show the spike being activated and diffused, so I just left it orange.
Modelled in 3DS Max Textured in Substance Painter
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