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PD-Man (Photonic Distress) 3D Model
The Main Char for our Game Photonic Distress. We’re using a different Technique in Unreal 4 to render the textures, then we do on sketchfab. Inside UE4 we pack our Material, so PD man has only One Material, but each Mesh Part has it’s own texture set.
The 3D Model we created for our game Photonic Distress Animation: Rifle Walk Forward www.mixamo.com