Triangles: 436.8k
Vertices: 224.8k
More model informationA clean, low-to-mid poly base mesh of a peacock, designed for easy customization and sculpting. This model provides the essential topology for animation, game development, or further detailing in ZBrush/Blender. The mesh includes a basic body, head, legs, and an unfoldable tail structure, all with optimized quad-based geometry for smooth edits.
Apr 18th 2025
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