Triangles: 8.3k
Vertices: 4.5k
More model informationAn evening experiment taking images through Meshroom, Max, and Painter. A lot to still practice but it’s been a fun start!
-Photos captured myself -Initial mesh produced in Meshroom -Low & High poly created in Meshroom -Low Poly mesh edited in 3DS Max -Normal & Roughness baked/made in Substance Painter
Texture Map: 2048x2048
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