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Load the HD Textures, please! :)
This is a fan art diorama I did for studding purposes. I’ve been working on this during my little free time for the past 2-3 months and learnt a lot in the process.
I’ve always loved how Nintendo can make some of the best art out there with so little. Modeling and texturing the characters (Pikmin and Alph) was a really really great study!! The other objects on the scene were also really fun to do and helped me to better understand how PBR materials work!
I modeled and textured the Pikmin based on images on the internet only, but for Alph I had to use the original model of the game as reference. No parts of the original model or textures were used on my own model, but without the 3D reference for topology and textures, in the lack of a “blueprint”, I wouldn’t be able to make it look as identical.
Everything was modeled in Blender and textured in Photoshop, the Normal and AO maps were all baked in Blender, as well.
Hope you like it!!