Pirate boatYour model is disabled. For more details go to Edit properties3D Model
Mid-term project done as part of my 3D game design course, the goal of this exercise was to conceptualize and model a pirate ship while respecting a budget of 30,000 triangles. Additional details had to be added with the projection of a normal map of a highpoly in substance painter. I am very proud of my final result and I look forward to continuing my mastery of this technique.