Triangles: 2.3k
Vertices: 1.2k
More model informationMaps included: Normal (OpenGL), Occlusion, Curvature, UVs.
Other maps like Diffuse/Metallic/Specular are NOT included but they can be made in Substance (or any other software).
The gun was modeled in Blender 2.80, sculpted in Blender 2.81b and maps were baked in Blender 2.80 using Cycles.
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