Triangles: 1.3M
Vertices: 653.7k
More model informationThis is a fun little project I gave myself a character project to fuel my passion for character art and sculpting. I feel like it is true to the Pokémon style and I was very please with it after my time away and it really helped me get reacquainted with my hardware and the software I use!
This was created in Zbrush and Textured using Poly Painting within Zbrush aswell, A method of texturing I havent used since first learning how to use Zbrush itself, as this was project I used to reaquint my sculping ability the Wireframe is that of the High Poly model which I would usally manually lower and insert the correct edgeflows
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