Triangles: 1.7M
Vertices: 868.1k
More model informationPhoto’s with GIMP magic to create normal maps and adjusted the levels to create fake roughness map for these wood textures. I really like this as the top but use procertal for the bottom. I do a better job isolating bumps in blender. Maybe I will rebake the normal map.
Feel free to download and make your own
CC Attribution-ShareAlikeCreative Commons Attribution-ShareAlike
Apr 5th 2024
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