Triangles: 15.1k
Vertices: 7.6k
More model informationThis is a character that I worked on for the month. I studied a lot of muscle anatomy and applied my knowledge to this mesh by sculpting the muscle anatomy in ZBrush, and then proceeded to rig it and give the mesh a simple pose in Maya. I then exported the mesh to Substance Painter then exported the textures to Sketchfab.
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