- A simple reproduction of a Patek Philippe Nautilus with emerald, the asset is game ready and the geometry is as much as possible;
- Both formats, DirectX and OpenGL, are icluded for the Normal map;
- The are two materials to manage two different type of shading;
- The textures resolution is 2k for a better use in game engine;
Also, pass by My Models to see what I’m working on!!!
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