Triangles: 26.3k
Vertices: 13.5k
More model informationPrincess Azula from Avatar: The last Airbender character model.
A personal project to further develop my learning at University and just aquire more knowledge with industry software. I started in Zbrush, retopologised in Maya, posed in Zbrush, baked and textured in Substance Painter. I am pretty happy with the outcome being my first character retopology and although there is a lot of stuff I would do different if I was to make it again, I believe it is better to take all the new lessons learnt onto my next project.
A lot more renders of this over at my Artstation, grizzlewood.Artstation.com
1 comment