Triangles: 6.1k
Vertices: 4.9k
More model informationI had a lot of fun with this project. It started out as a regular sniper rifle, but turned out to be much more. I think with some science, this could be turned into a real weapon.
The texturing part was at least as fun as modling it, but again, since this wepon consisted of a lot of parts, unwrapping it was the longest process.
I spent a total of 15 hours on this beast, textured it in substance painter, thus the metallic and worn effects. I’m quite happy with the results, I think I got it onto industry standard level.
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