Triangles: 500k
Vertices: 251k
More model informationDone with Substance Designer
Does anyone know how to solve the pixel artifacts within the reflection of the Puddle? Seems to link to some normal map properties. Thanks for help in advance! :)
Done with Substance Designer
Does anyone know how to solve the pixel artifacts within the reflection of the Puddle? Seems to link to some normal map properties. Thanks for help in advance! :)
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