Triangles: 58.3k
Vertices: 30.7k
More model information(A model I have been working on for my “Modleing for animation assignment”)
For this assignment we where set a low poly limit of 10K which is quite challenging when I wanted to have clotheing over the top of the body model its self and other accessories such as the hat, glasses and scarf.
Because of the poly limit I felt haveing the mesh display set to hard edge made the lowpoly a lot more aesthetic, however I also have a soft edge variant to sow the diffrance.
In the game Deltarune, Ralseis fur changes colour when he is not wearing a hat so I made two versions to demonstrate this. I really look forward to later rigging and animating this model further enhancing my skill set from my last model and animation.
Nov 11th 2024
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