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Rapier (Updated) 3D Model
This is my first try at making a rapier. I used Blender to make the model and Substance Painter to texture it. Some of the geometry is not what I expected it to be and my UV mapping skills still require honing. I am nevertheless quite happy with the results.
Seperated the blade from the rest of the model and used the “Edge Split” modifier on it, making the blade look sharper on the edges.
CC Attribution-NonCommercial-NoDerivs CC Attribution-NonCommercial-NoDerivs
Author must be credited. No commercial use. Modified versions can not be distributed.Learn more