Triangles: 8.1k
Vertices: 4k
More model informationThe model is separated into 2 parts: skull and jaw
Model created in real world size, dimensions 17 cm x 22 cm x 22 cm.
Polygons: 4125 Vertices: 4019
Clean topology and no N-Gons. This model it is only one object without any subobjects. This model has non-overlapping lightmap UV. Model unwrapped manually to make most efficient use of the UV space. The geometry has been triangulated to ensure it shades as accurately as possible in game engines No extra plugins are needed for this model. High resolution texture included (.targa) Bace Color (8192 x 8192) Normal (8192 x 8192) Ambient occlusion (8192 x 8192) Roughness (8192 x 8192) Curvature (8192 x 8192)
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