Triangles: 32.2k
Vertices: 16.4k
More model informationI began this guy with the goal of integrating him into a live-action plate. This part of the project is currently in development (thank God for having colleagues from school to rely on). This group includes: a rigger, VFX artist, and animator. So excited to collaborate again!
This particular raptor version comes from my own interest in a taking a game-centric approach to production. Retopo’d by hand in Maya from the original Zbrush sculpt, painted in Substance.
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