Reflex cameraYour model is disabled. For more details go to Edit properties3D Model
Reflex camera 3D Model. 2 individual objects (body, glasses), each one with its own non overlapping UV Layout map, Materials and PBR Textures set. Production-ready 3D Model, with PBR materials, textures, non overlapping UV Layout map provided in the package.
Quads only geometries (no tris/ngons).
Formats included: FBX, OBJ; scenes: BLEND (2.80 with Cycles / Eevee materials); other: png with Alpha.
2 Objects (meshes), 2 PBR Materials, UV unwrapped (non overlapping UV Layout map provided in the package); UV-mapped Textures.
UV Layout maps and Image Textures resolutions: 2048x2048; PBR Textures made with Substance Painter.
Polygonal, QUADS ONLY (no tris/ngons); 72873 vertices, 72365 quad faces (144730 tris).
Real world dimensions; scene scale units: cm in Blender 3D (that is: Metric with 0.01 scale).
Uniform scale object (scale applied in Blender 3D).
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