Triangles: 11.1k
Vertices: 5.8k
More model informationOne of the models I created for our VR semester project - this is one of the player’s hands with which he can grab and hang onto objects. I created the mesh, the textures and materials, hooked it up with our VR Engine in Unity and programmed it to clench along with the player input on the HTC Vive Controller.
This was a lot of fun and it was great to get feedback from my team and other people!
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