Another model I created some time ago from reference images to learn Blender and modelling. Since then I use it experimenting around together with other models. This is a game type model of roughly 6k triangles with 4 materials and 1 SubDiv level for Sketchfab.
I used this in particular for testing Motion Capture in DEMoCap. The animation sequences are motion captured with some post processing applied like trimming, removing tracking loss and correction bones to align animations for Sketchfab and doing things like high jumps. The animations are close to what comes out of DEMoCap. For a real game more post process would be usually done. I do not plan to use them. They have been made for testing purpose.
Personally I like the animation sequences “mocap 11”, “mocap 15” and “mocap 8” the most. What do you think? Which one you like most?
Legal Disclaimer: Copyright Digimon by Bandai Toei Animation.
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