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Retopology Example: Roman Oil Lamp
3D Model

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Daniel O'Neil
240
240 Downloads
640
640 Views
43Like
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Triangles: 27.6k
Vertices: 13.8k
More model information

Inspired by Thomas Flynn, who did this exercise two years ago, I retopologized and cleaned up a 3D scan of a Roman oil lamp.

Original model by laurashea, re-shared here under Creative Commons Attribution license.

Workflow:

  1. Imported the OBJ into Blender
  2. Retopologized the mesh using Quad Remesher
  3. Sculpted in the wick hole to remove scan artifacts
  4. Marked seams and UV unwrapped, then packed islands with UVPackmaster 2
  5. Baked the diffuse, normal, and ambient occlusion maps from the high-resolution to low-resolution model using SimpleBake
  6. Retouched the diffuse, normal, and AO maps in Photoshop
  7. Uploaded to Sketchfab, and added a background, lighting, and post-processing effects
License:

CC AttributionCreative Commons Attribution

Learn more
Published 5 years ago
Dec 12th 2020
  • Cultural heritage & history 3D Models
  • lamp
  • retopology
  • roman
  • oil-lamp

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