Triangles: 702k
Vertices: 351.1k
More model informationThis is a Rex model I did a while ago in ZBrush. The model was exported to Substance Painter for texturing.
Updated the texture with infinite dilation to hide the seams some more, which were visible with no padding.
The model is kept at a high poly count for now since it was mainly for 3D printing, and I wanted to preserve as much detail as possible.
Apr 9th 2023
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