Triangles: 116
Vertices: 94
More model informationUsed cloth physics in Unity for my robot VRC avatar to wear around their chest. It’s a very simple mesh as I was working with the VRC cloth phys requirement of 50 tris.
It’s a single plane that used a shader to copy and flip the mesh. Since the opposite side was against the body, it didn’t recieve texture or normals.
Jun 1st 2023
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