Triangles: 33.9k
Vertices: 17.6k
More model informationBased on several character concepts from unreal tournament. Created for a student art contest (SFAS).
zBrush (High Poly sculpt)
Autodesk Maya 2016 (Modelling)
xNormal (Baking)
Quixel Suite and Photoshop CC(Textures)
Mixamo: Automatic Rigging and posing.
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