Triangles: 140.7k
Vertices: 70.6k
More model informationThis is a project for University of Idaho’s Virtual Technologies and Design program. The task was to create a robot in 3D. Before the subdivision surface modifier is applied there are only 1,215 faces. Sometime I may use a normal map to fake the higher polycount.
CC AttributionCreative Commons Attribution
Oct 26th 2018
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