Triangles: 21.3k
Vertices: 11.3k
More model informationRobo-soldier. My first serious work on textures. Optimized mesh, baked normal map. The mesh was created in blender, textures in substance painter and photoshop.
I rigged it, but I don’t know if the rig was exported to FBX ref - https://ru.pinterest.com/pin/621778292326288165/
CC AttributionCreative Commons Attribution
Feb 18th 2023
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