Triangles: 27k
Vertices: 13.5k
More model informationThis is a rock creature I created a couple years ago at a “Creature Workshop for Animation” at Monteray Bay, CA as part of a internship. I initially sculpted the rock creature out in clay, photogrammed it with Reality Capture, cleaned up and retopologized in ZBrush, UVed it in Maya, baked and applied textures in Substance Painter. First major character that I’ve created.
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