First photogrammetry test, I did not finish the birch but I will continue it (Come back in few week to see the final result)
For the rock and the birch :
I used 3D Zephyr (free version) to build the high poly from my pictures The camera than I used is a Nikon D70 with an 18-70MM F3.5 objective (sorry I don’t remember my parameters during the shooting)
After I used Maya 2018 to create the low poly of the birch, the decimation master of zbrush fot the rock, and I baked the normal and the albedo in Substance Designer
Photoshop for uniformize the light contrasts and finaly Substance Painter to corrected few textures problems (for exemple, the top of the birch isn’t in photogrammetry, I created it and filled it with Clone Tool in Substance Painter)
For the ivy :
I’ve done everything in maya 2018 I finded the pictures of the leaves and the branch on internet using “public domain” filter
- Created as part of a school work at the “Haute École Albert Jacquard”
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