Triangles: 5.8k
Vertices: 3.4k
More model informationThis model was made for the Zombie Strike VR game made by Digital Gravitation studio. It’s the first time I used anchor points in Substance Painter to make the advanced damage effect in the corners of the basement with metal profile coming through the damaged concrete. I’ve just prepared the subdiv highpoly for the weapon part to have the smoothed corners. No zBrush was used.
“BMPT Terminator” is used for reference
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