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Rolleiflex Vintage Camera 3D Model
As this is my first PBR asset I wanted to focus on really studying the materials and think about how it is build up in real life. e.g. the plastic grip material gets touched a lot so the oil from your hands will be sticking to the peaks of the materials while the deeper creases stay more matte.
This was also a good way for me to learn and get a basic understanding of substance painter and getting the most out of it.