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My second entry for the #RTJ4D contest, this one took a while to upload, but I finally sorted those issues out. This time I wanted to do something more in my usual style of “random hard-surface mechanism that has no clear function”. I figured it would be interesting to also model hands to create a Rock Paper Scissors animation. Unfortunately, Alembic separates materials into one material per object, so I can’t be bothered to assign the correct materials to 50+ objects, but hopefully it looks good enough as it is.
Based on “RTJ Hands” by RTJ, licensed under CC Attribution-NonCommercial-ShareAlike.
CC Attribution-NonCommercial-ShareAlikeCC Attribution-NonCommercial-ShareAlike
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