Triangles: 252k
Vertices: 128.4k
More model informationThis is a rusted SUV / toy car I made to practice modelling and unwrapping, as well as texturing and making maps in Mudbox. Some things could have come out better and its definitely a weird design that I made up on the go. There are some areas I intentionally over modelled to practice iterations under turbosmooth whilst some were under modelled to try out hand made bump mapping. It definitely could have done with a better cleanup to reduce the poly count. There’s some flipped normals I’ll have to fix later :(
Applications: 3ds Max, Mudbox, Gimp
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