Triangles: 460.8k
Vertices: 272.3k
More model informationWith this piece I wanted to have another go at one of my very first characters, three years down the line, to see how far I’ve progressed. Lots to improve on but I’m pleased with the result. Sculpting, modelling, rigging and animation done in Blender. Texturing done in Substance Painter and Gimp. Check out my ArtStation for more renders and animation: https://www.artstation.com/artwork/YaXrX6
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