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This are some of the products I developed for our Final Student Project Game at VFS.
Space Age: Minimum Wage is a 3D, first person cashier management game where you play as an employee of an intergalactic grocery store, and try to survive until the end of your very fist shift.
If you guys wanna give the game a try you can download and play for free from the VFS arcade: http://community.vfs.com/arcade/game/space-ageminimum-wage/
As a team we came up with many ideas for making fun, wierd & recognizable products for our Space Super Store. Then we made many 3D models keeping them low poly for performance optimizing but with separate textures to diminish aliasing issues.
I used Maya for 3D Modeling and UVing, Photoshop for drawing and photobashing fonts and visual assets and Substance Painter for Texturing.
CC Attribution Creative Commons Attribution
Author must be credited. Commercial use is allowed.Learn more