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With this scan I did a quick capture of a stone floor covered in sand. I used my Samsung S8 as a capture device. After that I usded meshroom for putting all things together.
Blender was used for quick cleanup of the scan and low poly model creation
The bakes came from Marmoset Toolbag.
Result is rather lovely ;)
This is an model usable as game asset. It’s a low poly with baked high poly textures.
You can find more renders on my ArtStation!