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A low poly version of Santa Claus, with only 8.9k triangles, ideal for games and applications that must be compact and run with a minimum of computing power
LOWPOLY version of Santa Claus with a set of 3 maps :
Normal Map Color map Ambient Oclusion All textures are at 4096 x 4096.
The topology for low poly geometry was handmade, to keep as many details of the Zbrush sculpture and to obtain a high-performance in real-time applications.
The geometry format is .OBJ and .MAX. The Color map and AO are .JPG and the Normal Map is .TIF format. Resolution 4096x4096 . High Poly version here: https://skfb.ly/6WGPp