Triangles: 7.1k
Vertices: 3.8k
More model informationSawed Off Shotgun. Modelled in 3DSMax and Zbrush, a few normal details in Quixel nDo, textured in Substance Painter. For a VR game; around 7k polycount and 2k texture maps (4k for Sketchfab preview, to avoid compression artifacts). Available to download for free as part of this weapon pack.
Oct 8th 2017
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