Triangles: 49.8k
Vertices: 25k
More model informationSaxton Hale from Team Fortress 2 that I made as a school project. This is the first character I’ve made and is the first time I’ve used zBrush extensively. The body, boots, shorts, hat, and beltbuckle were made in zBrush while the belt, band on the hat, and the hat adornments were created in Maya. Everything was textured in Substance Painter, I used Mixamo to create the rig and used a walk cycle from Mixamo as well. I had a lot of fun creating a character with a lot of personality with very simple gear and hope to use what I’ve learned in future projects.
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