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This is a statue I modeled from reference using Maya. From there, I took it into Zbrush to do all the sculpting, and then it was back into Maya to do the game resolution model and the UV layout. Finally, I took the model into Substance Painter to do all the stone texturing and add some additional scratches and texture details. Work was done just recently to fix a lot of the bake issues, I still don’t think it’s perfect but it’s an older model of mine. So it’s about as good as it will get without redoing UV’s and remodeling parts and whatnot!
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