Loading 3D model
I am a huge Pixar/Disney fan and my two year old boy Oscar is mad on ‘Baymax’ so I had the perfect excuse to loose myself in poly heaven for a bit and create a Baymax 2.0 scene.
I wanted to have another go at Mental Ray lighting with the idea of baking that lighting directly into the textures. You will see that the shadeless mode is used, all lighting in the scene is ‘generated’ by the materials.
The scene background is a take on a Pixar/Disney/Comic book theme with a simple ‘blocky’ style, I’m happy with how it turned out.
You will notice that Baymax is also holding his Tadashi Chip, my little boy is obsessed with the Baymax chip scenes!
Hope you like it.
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