Triangles: 25.5k
Vertices: 15.8k
More model information
Preview Unrealhttps://youtu.be/ca7TyRo-k38
Preview Unityhttps://youtu.be/4aJpTLbHvOw
Unreal Engine Asset https://www.fab.com/listings/…
Unity Asset https://assetstore.unity.com/packages/…
This is a just a demo example animation how I created a flock game asset of 100 fish in seemless loop animation base GPU performance.
Unreal Engine: Driven by HISM with near-zero CPU / GPU overhead. Looping swim trajectories.
Unity: The original asset made without any bones and rig. The Animation base a Shader Animation + Animation Path.
In descripton below I show how to create a 2000+ schoo fish without loosing CPU performance.
Aug 21st 2026
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