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SCI-FI HELMET - BLUE NEON - Jonathan BENAINOUS
3D Model

$399
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jonathanbenainous
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The goal of this project was to study in detail the entire process of creation of an HD Game Asset, based on one of my previous concept. From the Baking process to the final PBR texture, using Substance Designer.

It’s also the result of an awesome collaboration with Allegorithmic!

- 3D Model information:

The Helmet is fully modeled and operational. Unwrapped on two Uv set to maximise the definition. (All parts are separated with no missing geometry).

The PBR Textures are in 4K resolution (Metallic/Roughness worflow).

Published 7 years ago
Mar 21st 2016
  • Characters & creatures 3D Models
  • Weapons & military 3D Models
  • mech
  • soldier
  • hard-surface
  • neon
  • mecha
  • substance-designer
  • substancedesigner
  • substance-painter-2
  • hardsurfacemodeling
  • soldier-sci-fi
  • substance
  • character
  • helmet
  • substance-painter
  • sci-fi
  • hardsurface
  • futuristic
  • zbrush
  • blue
  • robot
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$399
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Included 3D formats

Autodesk FBX (fbx)

Converted Format
gltf
(.gltf)
Converted Format
usdz
(.usdz)
Converted Format
glb
(.glb)
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Image formats

png(10)

Download size

83MB

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Geometry
Triangles 81.6k
Vertices
41.3k
PBR
metalness
Textures
10
Materials
2
UV Layers
Yes
Vertex colors
No
Animations
0
Rigged geometries
No
Morph geometries
0
Scale transformations
No
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