-Can be thrown as hand grenade or planted like a mine thanks to nano structured 3 dimensional lens. Timed explosion for precise destruction like the old C4 is also possible. Finger print scanner on top is used for activation and protection against unknown individuals.
-Tried Zbrush hard surface once again and it was much better this time, much faster than my sci-fi pocket watch https://skfb.ly/6pFDV. Concept sculpted in Zbrush, retopologized in 3DS Max, textured in Substance Painter. Low poly final model had 4k triangles, thanks to prooptimizer modifier in 3DS Max I was able to cut it down by 700 triangles, to 3.3k, for extra optimization, without any bigger unwanted deformation. Looks like I will stick to this workflow when working on an organic like hard surface models.
- grenade
- explosives
- mine
- grenades
- explosive
- weaponry
- sciencefiction
- substance_painter
- science-fiction
- zbrushsculpt
- zbrush4r7
- lowpoly-3dsmax
- lowpolymodel
- weapons-game-objects-3d-models
- weapon-3dmodel
- zbrush-sculpt
- weapons3d
- 3dsmax-zbrush
- substance3dsmax
- zbrush4r7-substance-painter
- 3dsmax-substance-painter
- gamereadyasset
- grenade_3d_model
- 3dsmax-3dmodeling
- weapon
- low-poly
- 3dsmax
- weapons
- lowpoly
- scifi
- substance-painter
- sci-fi
- hardsurface
- zbrush
- gameready
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