Low poly Mosin Nagant made for my 2nd year Game Art Pipeline exam.
Modeled in 3ds MAX 2017
Textured in Substance Painter 2 and Photoshop CC
Normal baked in Substance Painter 2
Materials and light done in Unreal Editor
More detail screenshots can be found on my artstation: https://www.artstation.com/artwork/6zB5r